Zero City BOT
A Powerful BOT for Zero City Game
zerocitybot.com
youtube.com/channel/UCrxOVQNz8MZXo6wqHheOeAQ
discord.gg/nnwdscfwGR
Our Dear Fellow Zero City Players,
After playing Zero City for years, we still continue to enjoy the game. However sometimes it becomes very repetitive game in order to gather some rewards such as cryptocoins, gears for dwellers (weapons, armors, bracelets, devices), room upgrades, etc.
Therefore we decided to develop a Zero City BOT to minimize the repetitive work and to concentrate more on the enjoyable parts of the game.
Currently (version 1.12.16 - 08.12.2024) Zero City BOT includes the following features:
- General Zero City BOT Features:
- Supports and automatically detects two emulators; Nox and Memu
- Notifies via email and sounds an alarm if Zero City BOT encounters Suspicious Activity screen (PC sound must be ON)
- Emulator and Zero City BOT can be run in the background (not minimized)
- Relogins if the game is opened from a different device after a configurable duration
- Whether to fight or not to fight with low health for each mode and healing duration are configurable
- Whether to use or not to use Officer Armament for each mode is configurable
- How many times to repeat all modes can be configurable
- Massacre BOT / Arena BOT:
- Fights 5 battles, collects the reward (optionally) and starts again
- 14 different strategies from the guides and our community
- Maximum opponent squad power is configurable
- How many times to participate using tickets or food and which one is to be used first are configurable
- Crowds of Zombies BOT:
- Fights all 10 crowds of zombies
- Collects final reward
- Tunnels BOT:
- Fights tunnels levels sequentially
- Maximum tunnels level is configurable
- If a battle is lost, it is configurable that Zero City BOT fights the previous level or keeps fighting the same level
- Number of participation is configurable
- Railroad Station BOT:
- Participates Railroad Station free raids and with food (optionally)
- Participates Railroad Station raids with best or previous squad (optionally)
- Fights battles until no reserve dwellers left
- Collects rewards (optionally)
- PvP BOT:
- Attacks other player's shelters as many time as it is configured
- Maximum opponent squad power is configurable
- Minimum resources of opponents to be attacked are configurable
- If a battle is lost to an opponent, to attack again or not is configurable
- Changing opponent is configurable, if it does not meet criterias
- Event BOT:
- Fights all 16 battles
- Randomly selects the waypoints
- How many times to refresh the map using cryptocoins is configurable
Download & Installation
Windows Configuration:
- Go to the Windows Start Menu
- Choose Settings
- Select System
- Select Display
- Look for Scale and Layout and set to 100%
- Restart the emulator if it is running
Emulator:
Nox and MEmu are Android emulators which will allow you to run Zero City game in your computer eventough you play the game on your Iphone or Ipad. Please use the following links to download and install Nox or MEmu: bignox.com / memuplay.com
Nox Configuration:
- Click the Settings button as shown in the following figure.
- In System Settings window, click Performance Settings tab.
- In this tab, select Graphics Rendering Mode as Speed (DirectX).
- Adjust Resolution Setting as 960x540.
- Then click Restore Window Size button, and finally Save Settings.
- Nox is now ready to run Zero City BOT.
- Install and open Zero City game.
- The game must be in English and HD setting must be OFF.
MEmu Configuration:
- Click the Settings button as shown in the following figure.
- In System Setting window, click Engine tab.
- In this tab, select Render Mode as DirectX.
- Turn off GPU memory optimization.
- In System Setting window, click Display tab.
- In this tab, select Customize in Resolution.
- Adjust resolution as 960x540 and DPI as 96.
- Turn off Anti-Flickebracelet.
- Click OK.
- MEmu is now ready to run Zero City BOT.
- Install and open Zero City game.
- The game must be in English and HD setting must be OFF.
Zero City BOT:
- Please use the following link to download Zero City BOT: zerocitybot.com/ZeroCityBOT_1_12_16.zip
- After download is finished, your browser may give a warning after download. Don't worry, the BOT is completely harmless to your computer.
- Unzip your files to your computer.
- Open license.txt and enter your email and license key if you have, then save the file. License key should be empty for the first run.
- Run Zero City BOT using ZeroCityBOT.exe.
- In the first run, a mail with license key is sent to your email. Your free trial period is started.
- Open license.txt again and enter your license key.
- Run Zero City BOT again using ZeroCityBOT.exe.
If Zero City BOT throws any kind of exception please contact us via botzerocity@gmail.com to fix it.
.NET Framework:
- You may need .NET Framework (minimum 4.5.0) in order to run Zero City BOT. You can download and install it from the following link if you don't have it in your computer: https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net48-web-installer
2 Days Free Trial, then ONLY $8 per month
We give you a 2 days free trial to be sure that the Zero City BOT works on your system. Then we kindly ask your support by purchasing a subscription for only $8 per month in order us to continue to improve the Zero City BOT.
This price will be higher as the Zero City BOT is enhanced for the other parts of the game.
However you will NOT be affected by the price changes if you purchase and regularly renew your subscription now.
You can also purchase yearly subscription for only $80 per year (2 months free).
How to Purchase
Crypto (Bitcoin or others):
- You can send [$8 worth of Crypto (Bitcoin or others) per month or $80 worth of Crypto (Bitcoin or others) per year]. Please send which Crypto and Network you would like to use to botzerocity@gmail.com. We will provide our wallet address accordingly.
- We will send a mail for notification of the start of your subscription after the transaction is completed.
- If you do not have any crypto wallet, you can use third party websites such as bitpay.com/buy-crypto/ to send crypto directly without any registration.
Paypal:
- Please follow the paymet link: paypal.me/hustlecastlebot
- After you completed the payment [$8 per month or $80 per year], we will send a mail for notification of the start of your subscription.
- Please put a note which includes your email in license.txt to the payment screen in PayPal.
- If you are a resident of Turkey and cannot use PayPal, please email to botzerocity@gmail.com We will send an alternative way to make payment.
Notes:
- The term 1 month means a period of 30 days. Similarly, 1 year means 12 months, i.e. 360 days.
- Each new subscription is added up to the remaining time of the existing subscription. Subscribing before the expiration date does not cause any loss of usage time.
Configuration
You can configure Zero City BOT according to your needs by editing config.txt.
Parameter | Description |
emulator | Which emulator to be used. [nox, memu, or auto] |
alarm_suspicious_activity (thanks to Perry and Thomas) |
If 0, no alarm and email for Suspicious Activity screen. If 1, an alarm will sound (PC sound must be ON) and an email will be sent if Zero City BOT encounters Suspicious Activity screen. |
stop_suspicious_activity | If 0, continues after Suspicious Activity screen. If 1, stops all operations after Suspicious Activity screen. |
emulator_in_background | If 0, emulator window should be on top (Select this if 1 does not work). If 1, emulator window can be in background (not minimized). |
max_screen_sleep_time | Interval in miliseconds between screen scanning. It should be adjusted according to the performance of your computer. Too high values causes massacre stages are finished before attacking an opponent. Too low values causes incorrect screen clicks by Zero City BOT. |
other_device_sleep_time | Duration in seconds to login again after logged in the game from another device. |
auto_start (thanks to Ihsan) |
If 0, Zero City BOT starts and finishes automatically. If 1, it waits a key press to start and finish. |
repeat_all | How many times to repeat all modes. |
max_new_loop_sleep_time | Duration in seconds after finishing all modes and before starting a new loop. |
low_health_sleep_time | If low_health_battle parameter is 0, duration in seconds to wait for healing in each mode. |
crowds | If 0, Crowds of Zombies mode will not be played. If 1, Crowds of Zombies mode will be played. |
crowds_low_health_battle | If 0, it will wait for healing in Crowds of Zombies mode. If 1, battles will be fought with low health in Crowds of Zombies mode. |
crowds_officer_armament (thanks to Darrick) |
If 0, Officer Armament will not be used in battles in Crowds of Zombies mode. If 1, Officer Armament will be used in battles in Crowds of Zombies mode. |
railroad_station | If 0, Railroad Station mode will not be played. If 1, Railroad Station mode will be played. |
railroad_station_use_food | If 0, Railroad Station will be only played for free entries. If 1, Railroad Station will be played using food as well. |
deploy_previous_squad (thanks to Ronni) |
If 0, best squad will be deployed. If 1, previous squad will be deployed. |
railroad_station_collect_reward | If 0, Railroad Station rewards will not be collected. If 1, Railroad Station reward will be collected from mailbox at the end of each Railroad Station raid. |
railroad_station_officer_armament (thanks to Darrick) |
If 0, Officer Armament will not be used in battles in Railroad Station mode. If 1, Officer Armament will be used in battles in Railroad Station mode. |
repeat_pvp | How many times to fight PvP battles. |
pvp_max_squad_power_scale | Maximum opponent squad powers to be attacked. In percent ratio of your squad power. (Desired Max Opponent Power / Your Power) x 100 (Decimals are not allowed. Only use integer part) |
pvp_low_health_battle | If 0, it will wait for healing in PvP mode. If 1, battles will be fought with low health in PvP mode. |
pvp_officer_armament (thanks to Darrick) |
If 0, Officer Armament will not be used in battles in PvP mode. If 1, Officer Armament will be used in battles in PvP mode. |
change_opponent | If 0, the opponent will not be changed if it does not meet power scale and resources criterias, then the bot will move onto the next opponent. If 1, the opponent will be changed if it does not meet power scale and resources criterias. |
reattack_defeated | If 0, the opponent will not be re-attacked if previously lost to it, then the bot will move onto the next opponent. If 1, the opponent will be re-attacked even if previously lost to it. |
pvp_min_cash | Minimum cash amount which opponents must have to be attacked. If 0, each opponent will be attacked regardless of their cash amount. If very large value such as 999999999, cash amount will not affect the desicion to attack. |
pvp_min_reagents | Minimum reagents amount which opponents must have to be attacked. If 0, each opponent will be attacked regardless of their reagents amount. If very large value such as 999999999, reagents amount will not affect the desicion to attack. |
pvp_min_wood | Minimum wood amount which opponents must have to be attacked. If 0, each opponent will be attacked regardless of their wood amount. If very large value such as 999999999, wood amount will not affect the desicion to attack. |
pvp_min_steel | Minimum steel amount which opponents must have to be attacked. If 0, each opponent will be attacked regardless of their steel amount. If very large value such as 999999999, steel amount will not affect the desicion to attack. |
repeat_tunnels | How many times to fight Tunnels battles. |
max_tunnels_level | The maximum Tunnels level to be fought. |
force_max_level | If 0, and if a battle is lost, Zero City BOT will fight the previous level in the next time. If 1, and regardless a battle is lost or not, Zero City BOT will always try to reach the configured maximum Tunnels level. |
tunnels_low_health_battle | If 0, it will wait for healing in Tunnels mode. If 1, battles will be fought with low health in Tunnels mode. |
tunnels_officer_armament (thanks to Darrick) |
If 0, Officer Armament will not be used in battles in Tunnels mode. If 1, Officer Armament will be used in battles in Tunnels mode. |
repeat_ticket | How many times to participate massacres using tickets. |
repeat_food | How many times to participate massacres using food. |
use_ticket_first (thanks to Luis) |
If 0, Zero City BOT uses food first to participate to massacres, then tickets. If 1, Zero City BOT uses tickets first to participate to massacres, then food. |
massacre_strategy | Different strategies for opponent selection to attack in massacre stages. Please refer to Massacre Strategies section. |
max_squad_power_scale | Maximum opponent squad powers to be attacked. In percent ratio of your squad power. (Desired Max Opponent Power / Your Power) x 100 (Decimals are not allowed. Only use integer part) |
massacre_collect_reward | If 0, Massacre rewards will not be collected. If 1, Massacre reward will be collected from mailbox at the end of each Massacre. |
max_new_massacre_sleep_time | Maximum duration in seconds after finishing a massacre and before starting a new one. |
event_map | If 0, Zero City BOT fights all 16 Event map waypoints. If 1, the Event map is not played. |
event_cryptocoin_reset | How many times to refresh the event map using cryptocoins. |
event_low_health_battle | If 0, it will wait for healing in Event mode. If 1, battles will be fought with low health in Event mode. |
event_officer_armament (thanks to Darrick) |
If 0, Officer Armament will not be used in battles in Event mode. If 1, Officer Armament will be used in battles in Event mode. |
Massacre Strategies
The following strategies can be used in Massacres/Arena.
If you have any suggestions for massacre strategies please contact us via botzerocity@gmail.com and we will try to implement in Zero City BOT.
Strategy | Stage(s) | Opponent |
0 | 1 | 5th weakest |
2 | 4th weakest | |
3 | 3rd weakest | |
4 | 2nd weakest | |
5 | Weakest | |
1 | 1 | 3rd weakest |
2, 3, 4, 5 | Above, if there is not in power scale then weakest | |
2 | 1 | 5th weakest |
2 | Below, if there is not in power scale then 4th weakest | |
3 | Below, if there is not in power scale then 3rd weakest | |
4 | Above, if there is not in power scale then 2nd weakest | |
5 | Above, if there is not in power scale then weakest | |
3 | 1 | 5th weakest |
2 | Above, if there is not in power scale then below, if there is not in power scale then 4th weakest | |
3 | Above, if there is not in power scale then below, if there is not in power scale then 3rd weakest | |
4 | Above, if there is not in power scale then below, if there is not in power scale then 2nd weakest | |
5 | Above, if there is not in power scale then below, if there is not in power scale then weakest | |
4 (thanks to Perry) |
1, 2, 3 | Weakest |
4, 5 | Above, if there is not in power scale then below, if there is not in power scale weakest | |
5 (thanks to Harun) |
1, 2, 3, 4 | Weakest |
5 | Above, if there is not in power scale then below, if there is not in power scale weakest | |
6 (thanks to Spiros) |
1 | 5th Weakest |
2 | Weakest if above, 2nd weakest if above, 3rd weakest if above, 4th weakest | |
3, 4, 5 | Above, if there is not in power scale then weakest | |
7 (thanks to Spiros) |
1 | 5th Weakest |
2 | Below, if there is not in power scale then 4th weakest | |
3 | Above, if there is not in power scale then 3rd weakest | |
4 | Above, if there is not in power scale then 2nd weakest | |
5 | Above, if there is not in power scale then weakest | |
8 (thanks to Michel) |
1 | 5th Weakest |
2 | 4th weakest | |
3 | Above, if there is not in power scale then below, if there is not in power scale then 3rd weakest | |
4 | Above, if there is not in power scale then below, if there is not in power scale then 2nd weakest | |
5 | Above, if there is not in power scale then below, if there is not in power scale then weakest | |
9 (thanks to Alexander) |
1 | Strongest |
2 | Above, if there is not in power scale then 4th weakest | |
3 | Above, if there is not in power scale then 3rd weakest | |
4 | Above, if there is not in power scale then 2nd weakest | |
5 | Above, if there is not in power scale then weakest | |
10 (thanks to Alexander) |
1 | Strongest |
2 | Below, if there is not in power scale then 4th weakest | |
3 | Below, if there is not in power scale then 3rd weakest | |
4 | Above, if there is not in power scale then 2nd weakest | |
5 | Above, if there is not in power scale then weakest | |
11 (thanks to Thomas) |
1 | 5th Weakest |
2 | Below, if there is not in power scale then 4th weakest | |
3 | Below, if there is not in power scale then 3rd weakest | |
4 | Above, if there is not in power scale then 2nd weakest | |
5 | Weakest | |
12 (thanks to Talha) |
1, 2, 3, 4, 5 | Above, if there is not in power scale then weakest |
13 (thanks to Joshua) |
1, 2 | Weakest |
3, 4, 5 | Above, if there is not in power scale then below, if there is not in power scale then weakest | |
14 | 1 | 5th Weakest |
2, 3, 4, 5 | Weakest above, if there is not in power scale then weakest | |
15 (thanks to Blagoja) |
1 | Strongest |
2 | Below, if there is not in power scale then weakest | |
3, 4, 5 | Above, if there is not in power scale then weakest | |
16 (thanks to Gabi) |
1 | Weakest |
2, 3 | Below, if there is not in power scale then weakest | |
4 | Above, if there is not in power scale then weakest | |
5 | Weakest | |
17 (thanks to Anonymous) |
1 | Weakest |
2, 3, 4, 5 | Above, if there is not in power scale then weakest |
Support, Questions & Suggestions
We appreciate any kind of feedback, so if you have any questions, suggestions or you need support please contact us via email: botzerocity@gmail.com
Troubleshooting
- Symptom: Screen:[Unknown] or no clicks
- Check: Is Windows display scale set to 100%?
- Solution:
- Go to the Windows Start Menu
- Choose Settings
- Select System
- Select Display
- Look for Scale and layout and set to 100%
- Restart the emulator
- Check: Is Nox window as original size?
- Solution:
- Go to Nox System Settings window, Performance Settings tab
- Click Restore Window Size
- Check: Is the game in English and is HD setting OFF?
- Solution:
- Go to game settings
- Set game language as English
- Turn OFF HD setting
- Symptom: Missing battles in massacre stages
- Solution:
- Decrease max_screen_sleep_time in config.txt
- Close other unnecessary programs
- Increase the priority of ZeroCityBOT.exe process in Task Manager
- Solution:
- Symptom: Starting with Mode:[Idle]
- Check: Is your config.txt file in the correct format?
- Solution: Check your config.txt file for any mistakes.
- Check: Is your config.txt file in the correct format?
- Symptom: Unexpected behaviours (i.e. false clicks, screen recognition)
- Check: Is max_screen_sleep_time set to optimal value?
- Solution: Increase or decrease max_screen_sleep_time in config.txt
- Check: Is max_screen_sleep_time set to optimal value?
- Symptom: Invalid or Expired License
- Check: Is PC clock set to automatic?
- Solution: Set PC clock to automatic
- Check: Is this the same PC which was used at the first time?
- Solution: A new email address can be used in the new PC.
- Check: Is PC clock set to automatic?
- Symptom: BOT throws an exception
- Solution: Please contact us via botzerocity@gmail.com
Version Log
- 1.12.16 - 08.12.2024
- Removed battle logging mechanism for faster execution
- Minor fixes and improvements
- 1.12.15 - 27.11.2024
- Removed configuration: emulator
- Fixes on Railroad Station Mode
- Minor fixes and improvements
- 1.12.14 - 21.11.2024
- Fixes on PvP Mode
- Updated Event Mode
- Minor fixes and improvements
- 1.12.13 - 19.10.2024
- Fixes on Greenhouse Mode
- Fixes on Massacre Mode
- 1.12.12 - 05.10.2024
- Added configuration: quick_attack
- Added Quick Attack button use
- Minor fixes and improvements
- 1.12.11 - 11.09.2024
- Fixes on Greenhouse Mode
- Updated Event Mode
- 1.12.10 - 26.08.2024
- Minor fixes and improvements
- 1.12.9 - 20.08.2024
- Minor fixes and improvements
- 1.12.8 - 08.07.2024
- Fixes on Atomic Highway Mode
- Fixes on Shelter Screen
- Minor fixes and improvements
- 1.12.7 - 29.06.2024
- Added My.Games Support
- Updated Event Mode
- Minor fixes and improvements
- 1.12.6 - 10.06.2024
- Minor fixes and improvements
- 1.12.5 - 26.05.2024
- Minor fixes and improvements
- 1.12.4 - 25.05.2024
- Minor fixes and improvements
- 1.12.3 - 20.05.2024
- Fixes on Bunker Mode
- Fixes on Atomic Highway Mode
- Fixes on Crater Mode
- 1.12.2 - 13.05.2024
- Fixes on Bunker Mode
- Fixes on Crater Mode
- 1.12.1 - 10.05.2024
- Fixes on Crater Mode
- Fixes on Greenhouse Mode
- Minor fixes and improvements
- 1.12.0 - 25.04.2024
- Crater Mode is available
- Added configuration: crater, crater_max_squad_power_scale, crater_max_reattack_defeated, crater_deploy_previous_squad
- Fixes on Crowds Mode
- Fixes on Railroad Station Mode
- Fixes on Atomic Highway Mode
- Minor fixes and improvements
- 1.11.4 - 29.02.2024
- Minor fixes and improvements
- 1.11.3 - 23.02.2024
- Minor fixes and improvements
- 1.11.2 - 17.02.2024
- Fixes on Atomic Highway Mode
- Fixes on Bunker Mode
- Minor fixes and improvements
- 1.11.1 - 13.02.2024
- Minor fixes and improvements
- 1.11.0 - 12.02.2024
- Atomic Highway Mode is available
- Added configuration: atomic_highway, atomic_highway_deploy_previous_squad
- Minor fixes and improvements
- 1.10.21 - 04.02.2024
- Minor fixes and improvements
- 1.10.20 - 30.01.2024
- Fixes on Massacre Mode
- 1.10.19 - 24.01.2024
- Fixes on Greenhouse and Massacre Modes
- Minor fixes and improvements
- 1.10.18 - 19.01.2024
- Fixes on Bunker Mode
- 1.10.17 - 18.01.2024
- Fixes on Crowds, Railroad Station, Greenhouse Modes
- Improvements on Bunker Mode
- Minor fixes and improvements
- 1.10.16 - 23.12.2023
- Minor fixes and improvements
- 1.10.15 - 05.12.2023
- Minor fixes and improvements
- 1.10.14 - 27.09.2023
- Minor fixes and improvements
- 1.10.13 - 17.09.2023
- Minor fixes and improvements
- 1.10.12 - 18.08.2023
- Minor fixes and improvements
- 1.10.11 - 16.08.2023
- Minor fixes and improvements
- 1.10.10 - 29.07.2023
- Event Map Mode is adapted to the new event
- Minor fixes and improvements
- 1.10.9 - 02.07.2023
- Minor fixes and improvements
- 1.10.8 - 29.06.2023
- Minor fixes and improvements
- 1.10.7 - 27.06.2023
- Added configuration: take_device
- Device event is implemented
- Minor fixes and improvements
- 1.10.6 - 15.05.2023
- Minor fixes and improvements
- 1.10.5 - 11.05.2023
- Minor fixes and improvements
- 1.10.4 - 03.05.2023
- Added configuration: event_max_reattack_defeated, crowds_max_reattack_defeated, railroad_station_max_reattack_defeated, bunker_max_reattack_defeated
- Introducing Referral Program
- Minor fixes and improvements
- 1.10.3 - 06.04.2023
- Event Mode is updated
- Minor fixes and improvements
- 1.10.2 - 22.03.2023
- Added configuration: emulator_pid
- Added support for multiple instances of emulators
- Minor fixes and improvements
- 1.10.1 - 19.03.2023
- Participation to Bunker with a friend is avaliable
- Added configuration: teammate, friend_squad_power
- Minor fixes and improvements
- 1.10.0 - 17.03.2023
- Bunker Mode is available
- Added configuration: bunker_repeat_keycard, bunker_repeat_food, use_keycard_first, bunker_deploy_previous_squad, loot_deploy_right, time_limit, max_new_bunker_sleep_time
- Minor fixes and improvements
- 1.9.4 - 26.01.2023
- Minor fixes and improvements
- 1.9.3 - 13.01.2023
- Improvements on PvP Mode
- Improvements on Tunnels Mode
- Minor fixes and improvements
- 1.9.2 - 04.01.2023
- Minor fixes and improvements
- 1.9.1 - 30.12.2022
- Minor fixes and improvements
- 1.9.0 - 29.12.2022
- Greenhouse Mode is available
- Added configuration: greenhouse, greenhouse_max_squad_power_scale, greenhouse_low_health_battle, greenhouse_max_reattack_defeated
- Minor fixes and improvements
- 1.8.0 - 22.12.2022
- Added configuration: collect_balloons, collect_resources, maintenance_sleep_time
- Balloons and resources in the shelter can be collected
- Major improvements on all modes
- Minor fixes on all modes
- 1.7.22 - 31.10.2022
- Event Map Mode is adapted to the new event
- Mode execution order can be configurable
- Minor fixes and improvements
- 1.7.21 - 23.07.2022
- Removed configuration: pvp_officer_armament, event_officer_armament, railroad_station_officer_armament, crowds_officer_armament, tunnels_officer_armament
- Event Map Mode is adapted to the new event
- Fixed Crowds Mode issue
- Minor fixes and improvements
- 1.7.20 - 16.05.2022
- Fixed Railroad Station mode issues
- Minor fixes and improvements
- 1.7.19 - 27.04.2022
- Minor fixes and improvements
- 1.7.18 - 26.04.2022
- Fixed Railroad Station mode issues after game update
- Fixed PvP mode issues after game update
- Fixed Crowds mode issues after game update
- Improvements on licensing system
- 1.7.17 - 22.03.2022
- Minor fixes and improvements
- 1.7.16 - 02.02.2022
- Fixed Railroad Station mode issue
- 1.7.15 - 10.01.2022
- Fixed Tunnels mode issue
- 1.7.14 - 07.01.2022
- Fixed Tunnels mode issue
- 1.7.13 - 24.12.2021
- Fixed massacre strategy issues
- Event Map mode is adapted to the new event
- 1.7.12 - 26.10.2021
- Event Map mode is adapted to the new event
- 1.7.11 - 23.10.2021
- Minor fixes and improvements
- 1.7.10 - 24.09.2021
- Fixed Railroad Station reward collection
- Minor fixes and improvements
- 1.7.9 - 22.09.2021
- Fixed Massacre mode
- 1.7.8 - 21.09.2021
- Added configuration: railroad_station_deploy_previous_squad, massacre_deploy_previous_squad
- Removed configuration: deploy_previous_squad
- Fixed Massacre mode start
- Minor fixes and improvements
- 1.7.7 - 24.08.2021
- Restarts the game if it crashes in Memu emulator
- Minor fixes and improvements
- 1.7.6 - 24.08.2021
- Event Map mode is adapted to the new event
- Added configuration: alarm_duration, ad_duration
- Suspicious Magical Activity Screen alarm duration is configurable
- Low Food and Battle Defeat Ad pausing duration is configurable
- Restarts the game if it crashes in Nox emulator
- Minor fixes and improvements
- 1.7.5 - 13.08.2021
- Minor fixes and improvements
- 1.7.4 - 24.06.2021
- Event Map mode is adapted to the new event
- Minor fixes and improvements
- 1.7.3 - 03.05.2021
- Added configuration: stop_suspicious_activity
- New massacre strategies (15, 16, 17)
- Minor fixes and improvements
- 1.7.2 - 24.03.2021
- Event Map mode is adapted to the new event
- Minor fixes and improvements
- 1.7.1 - 10.03.2021
- Minor fixes and improvements
- 1.7.0 - 05.03.2021
- Which emulator to be used can be selected: nox, memu, or auto
- All modes can be repeatable
- Added configuration: emulator, repeat_all, max_new_loop_sleep_time
- Major performance improvements
- Minor fixes and improvements
- 1.6.2 - 26.02.2021
- Added uranium support to PvP mode
- Fixed the new event reward issue
- 1.6.1 - 28.01.2021
- Minor fixes and improvements
- 1.6.0 - 21.01.2021
- Railroad Station mode available
- Added configuration: railroad_station, railroad_station_use_food, deploy_previous_squad, railroad_station_collect_reward, railroad_station_officer_armament
- Minor fixes and improvements
- 1.5.1 - 15.01.2021
- Problem with locked submaps is fixed in PvP mode
- Minor fixes and improvements
- 1.5.0 - 13.01.2021
- PvP mode available
- Added configuration: repeat_pvp, pvp_max_squad_power_scale, pvp_low_health_battle, pvp_officer_armament, change_opponent, reattack_defeated, pvp_min_cash, pvp_min_reagents, pvp_min_wood, pvp_min_steel
- Minor fixes and improvements
- 1.4.1 - 01.01.2021
- Minor fixes and improvements
- 1.4.0 - 26.12.2020
- Event mode available
- Added configuration: crowds_low_health_battle, tunnels_low_health_battle, crowds_officer_armament, tunnels_officer_armament, massacre_collect_reward, force_max_level, auto_start, event_map, event_cryptocoin_reset, event_low_health_battle, event_officer_armament
- Removed configuration: hero_relic
- Minor fixes and improvements
- 1.3.0 - not published
- 1.2.0 - 31.10.2020
- Tunnels mode available
- New massacre strategy (14)
- Minor fixes and improvements
- 1.1.1 - 26.10.2020
- Added subscription info at start
- Added email notification for Suspicious Activity
- Minor fixes and improvements
- 1.1.0 - 15.10.2020
- Initial release